Building the drone platform for the Robogames drone challenge, and everything that goes into keeping drones flying.
Building the drone platform for the Robogames drone challenge, and everything that goes into keeping drones flying.
A layered software and control architecture for a micromouse, from motor drivers up to maze logic.
Why I started learning sensor fusion after losing competitions to noisy, drifting, disagreeing sensors.
Our second micromouse competition: a custom PCB, a late start on software, and why we're more excited than ever.
Swapping the ESP32 for an STM32 Blue Pill, and the hours lost to my own flashing settings.
Turning a 961-bulb LED wall into a modular retro game console, starting with Snake.
How we built our first Tombstone-style battlebot and faced our very first competition.
From reluctant recruit to trombone player: my years in the school cadet band.
Enabling over-the-air updates and WebSocket-based live tuning on an ESP32 micromouse.
How a team with no prior experience started with a large prototype and worked towards a real micromouse.
Building an animated, browser-based AR experience with AR.js and Three.js for a university inauguration display.